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void btGImpactMeshShape::processAllTriangles ( btTriangleCallback callback,
const btVector3 &  aabbMin,
const btVector3 &  aabbMax 
) const [virtual]

Function for retrieve triangles.

It gives the triangles in local space

Reimplemented from btGImpactShapeInterface.

Definition at line 176 of file btGImpactShape.cpp.

References btAlignedObjectArray< T >::size().

{
      int i = m_mesh_parts.size();
      while(i--)
      {
            m_mesh_parts[i]->processAllTriangles(callback,aabbMin,aabbMax);
      }
}


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