#include <btDispatcher.h>
Definition at line 72 of file btDispatcher.h.
Public Member Functions | |
virtual void * | allocateCollisionAlgorithm (int size)=0 |
virtual void | clearManifold (btPersistentManifold *manifold)=0 |
virtual void | dispatchAllCollisionPairs (btOverlappingPairCache *pairCache, const btDispatcherInfo &dispatchInfo, btDispatcher *dispatcher)=0 |
virtual btCollisionAlgorithm * | findAlgorithm (btCollisionObject *body0, btCollisionObject *body1, btPersistentManifold *sharedManifold=0)=0 |
virtual void | freeCollisionAlgorithm (void *ptr)=0 |
virtual btPersistentManifold ** | getInternalManifoldPointer ()=0 |
virtual btPersistentManifold * | getManifoldByIndexInternal (int index)=0 |
virtual btPersistentManifold * | getNewManifold (void *body0, void *body1)=0 |
virtual int | getNumManifolds () const =0 |
virtual bool | needsCollision (btCollisionObject *body0, btCollisionObject *body1)=0 |
virtual bool | needsResponse (btCollisionObject *body0, btCollisionObject *body1)=0 |
virtual void | releaseManifold (btPersistentManifold *manifold)=0 |