Definition in file gim_box_collision.h.
#include "gim_basic_geometry_operations.h"
#include "LinearMath/btTransform.h"
Go to the source code of this file.
Classes | |
class | GIM_AABB |
Axis aligned box. More... | |
class | GIM_BOX_BOX_TRANSFORM_CACHE |
Class for transforming a model1 to the space of model0. More... | |
Defines | |
#define | BOX_PLANE_EPSILON 0.000001f |
#define | TEST_CROSS_EDGE_BOX_MCR(edge, absolute_edge, pointa, pointb, _extend, i_dir_0, i_dir_1, i_comp_0, i_comp_1) |
#define | TEST_CROSS_EDGE_BOX_X_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) |
#define | TEST_CROSS_EDGE_BOX_Y_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) |
#define | TEST_CROSS_EDGE_BOX_Z_AXIS_MCR(edge, absolute_edge, pointa, pointb, _extend) |
Functions | |
SIMD_FORCE_INLINE bool | btCompareTransformsEqual (const btTransform &t1, const btTransform &t2) |
Compairison of transformation objects. |