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BOP_Mesh.h

/*
 * TEMPORARY defines to enable hashing support
 */

#define HASH(x) ((x) >> 5)          /* each "hash" covers 32 indices */
// #define HASH_PRINTF_DEBUG  /* uncomment to enable debug output */

/**
 *
 * $Id: BOP_Mesh.h 14444 2008-04-16 22:40:48Z hos $
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */
 
#ifndef BOP_MESH_H
#define BOP_MESH_H

#include "BOP_Vertex.h"
#include "BOP_Edge.h"
#include "BOP_Face.h"
#include "DNA_listBase.h"

typedef vector<BOP_Vertex *> BOP_Vertexs;
typedef vector<BOP_Edge *> BOP_Edges;
typedef vector<BOP_Vertex *>::iterator BOP_IT_Vertexs;
typedef vector<BOP_Edge *>::iterator BOP_IT_Edges;

#ifdef HASH
typedef struct EdgeEntry {
      struct EdgeEntry *next, *pref;
      BOP_Index v1, v2, index;
} EdgeEntry;
#endif

class BOP_Mesh
{
private:
      BOP_Vertexs m_vertexs;
      BOP_Edges   m_edges;
      BOP_Faces   m_faces;
#ifdef HASH
      ListBase    *hash;
      int               hashsize;
#endif

      BOP_Index addEdge(BOP_Index v1, BOP_Index v2);
      BOP_Edge *getEdge(BOP_Indexs edges, BOP_Index v2);    
      bool containsFace(BOP_Faces *faces, BOP_Face *face);

      bool testEdges(BOP_Faces *faces);
      bool testFaces(BOP_Face *faceI, BOP_Face *faceJ);
      bool testFace(BOP_Face *face);

public:
      BOP_Mesh();
      ~BOP_Mesh();
      
      BOP_Index addVertex(MT_Point3 point);
      BOP_Index addFace(BOP_Face *face);
      BOP_Index addFace(BOP_Face3 *face);
      BOP_Index addFace(BOP_Face4 *face);
      BOP_Vertex* getVertex(BOP_Index v);
      BOP_Face*getFace(BOP_Index v);
      BOP_Edge* getEdge(BOP_Index v);
      BOP_Edge* getEdge(BOP_Face * face, unsigned int edge);            
      BOP_Edge* getEdge(BOP_Face3 * face, unsigned int edge);            
      BOP_Edge* getEdge(BOP_Face4 * face, unsigned int edge);            
      BOP_Edge* getEdge(BOP_Index v1, BOP_Index v2);
      bool getIndexEdge(BOP_Index v1, BOP_Index v2, BOP_Index &e);
      BOP_Vertexs &getVertexs();
      BOP_Edges &getEdges();
      BOP_Faces &getFaces();
      BOP_Face* getFace(BOP_Index v1, BOP_Index v2, BOP_Index v3);
      bool getIndexFace(BOP_Index v1, BOP_Index v2, BOP_Index v3, BOP_Index &f);
      unsigned int getNumVertexs();
      unsigned int getNumEdges();
      unsigned int getNumFaces();
      unsigned int getNumVertexs(BOP_TAG tag);
      unsigned int getNumFaces(BOP_TAG tag);
      BOP_Index replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex);
#ifdef HASH
      void rehashVertex(BOP_Index oldIndex, BOP_Index newIndex,
                  BOP_Index otherIndex);
#endif
      bool isClosedMesh();

      // Debug functions
      void print();
      void printFormat();
      void printFormat(BOP_Faces *faces);
      void saveFormat(BOP_Faces *faces, char *filename);
      void printFace(BOP_Face *face, int col = 0);
      void testPlane(BOP_Face *face);
      void testMesh();
      void updatePlanes();
};

#endif

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