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electronicarts.c File Reference


Detailed Description

Electronic Arts Multimedia file demuxer (WVE/UV2/etc.) by Robin Kay (komadori at gekkou.co.uk)

Definition in file electronicarts.c.

#include "avformat.h"

Go to the source code of this file.

Classes

struct  EaDemuxContext

Defines

#define _TAG   MKTAG('', '', '', '')
#define EA_BITS_PER_SAMPLE   16
#define EA_PREAMBLE_SIZE   8
#define EA_SAMPLE_RATE   22050
#define pIQT_TAG   MKTAG('p', 'I', 'Q', 'T')
#define PT00_TAG   MKTAG('P', 'T', 0x0, 0x0)
#define SCDl_TAG   MKTAG('S', 'C', 'D', 'l')
#define SCEl_TAG   MKTAG('S', 'C', 'E', 'l')
#define SCHl_TAG   MKTAG('S', 'C', 'H', 'l')

Functions

int ea_init (void)
static int ea_probe (AVProbeData *p)
static int ea_read_close (AVFormatContext *s)
static int ea_read_header (AVFormatContext *s, AVFormatParameters *ap)
static int ea_read_packet (AVFormatContext *s, AVPacket *pkt)
static int process_ea_header (AVFormatContext *s)
static uint32_t read_arbitary (ByteIOContext *pb)

Variables

static AVInputFormat ea_iformat


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