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int(* AVCodecContext::execute)(struct AVCodecContext *c, int(*func)(struct AVCodecContext *c2, void *arg), void **arg2, int *ret, int count)

the codec may call this to execute several independant things. it will return only after finishing all tasks, the user may replace this with some multithreaded implementation, the default implementation will execute the parts serially

count the number of things to execute
  • encoding: set by lavc, user can override
  • decoding: set by lavc, user can override

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