Logo Search packages:      
Sourcecode: blender version File versions  Download package

MyGlutMouseHandler.h

/**
 * $Id: MyGlutMouseHandler.h,v 1.5 2003/05/01 19:52:02 sirdude Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

#ifndef NAN_INCLUDED_MyGlutMouseHandler_h
#define NAN_INCLUDED_MyGlutMouseHandler_h

#include "common/GlutMouseManager.h"
#include "GHOST_IWindow.h"

00038 class MyGlutMouseHandler : public GlutMouseHandler
{

public :
 
      static 
            MyGlutMouseHandler *
      New(
      ) {
            return new MyGlutMouseHandler();
      }

            void
      ButtonDown(
            GHOST_IWindow * window,
            GHOST_TButtonMask button_mask,
            int x,
            int y
      ){
            if (button_mask == GHOST_kButtonMaskLeft) {
                  m_moving = true;
                  m_begin_x = x;
                  m_begin_y = y;    
            }
            window->invalidate();
      }

            void
      ButtonUp(
            GHOST_IWindow * window,
            GHOST_TButtonMask button_mask,
            int x,
            int y
      ) {
            if (button_mask == GHOST_kButtonMaskLeft) {
                  m_moving = false;
            }
            window->invalidate();
      }

            void
      Motion(
            GHOST_IWindow * window,
            int x,
            int y
      ){
            if (m_moving) {
                  m_angle_x = m_angle_x + (x - m_begin_x);
                  m_begin_x = x;

                  m_angle_y = m_angle_y + (y - m_begin_y);
                  m_begin_y = y;
            }
            window->invalidate();
      }

      const 
            float
      AngleX(
      ) const {
            return m_angle_x;
      }

      const 
            float
      AngleY(
      ) const {
            return m_angle_y;
      }

      
private :

      MyGlutMouseHandler (
      ) :  
            m_angle_x(0),
            m_angle_y(0),
            m_begin_x(0),
            m_begin_y(0),
            m_moving (false)
      {
      };
            
      float m_angle_x;
      float m_angle_y;
      float m_begin_x;
      float m_begin_y;

      bool m_moving;
      
};

#endif


Generated by  Doxygen 1.6.0   Back to index