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 * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies.
 * Erwin Coumans makes no representations about the suitability 
 * of this software for any purpose.  
 * It is provided "as is" without express or implied warranty.

#include "CollisionShapes/TriangleCallback.h"
struct BroadphaseProxy;

class  RaycastCallback: public TriangleCallback

      SimdVector3 m_from;
      SimdVector3 m_to;
      //input / output
      SimdScalar              m_hitFraction;
      BroadphaseProxy*  m_hitProxy;

      SimdVector3             m_hitNormalLocal;
      bool                    m_hitFound;

      RaycastCallback(const SimdVector3& from,const SimdVector3& to);

      virtual void ProcessTriangle(SimdVector3* triangle);


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