Logo Search packages:      
Sourcecode: blender version File versions  Download package

PointCollector.h

#ifndef POINT_COLLECTOR_H
#define POINT_COLLECTOR_H

#include "DiscreteCollisionDetectorInterface.h"



struct PointCollector : public DiscreteCollisionDetectorInterface::Result
{
      
      
      SimdVector3 m_normalOnBInWorld;
      SimdVector3 m_pointInWorld;
      SimdScalar  m_distance;//negative means penetration

      bool  m_hasResult;

      PointCollector () 
            : m_hasResult(false),m_distance(1e30f)
      {
      }

      virtual void AddContactPoint(const SimdVector3& normalOnBInWorld,const SimdVector3& pointInWorld,float depth)
      {
            if (depth< m_distance)
            {
                  m_hasResult = true;
                  m_normalOnBInWorld = normalOnBInWorld;
                  m_pointInWorld = pointInWorld;
                  //negative means penetration
                  m_distance = depth;
            }
      }
};

#endif //POINT_COLLECTOR_H


Generated by  Doxygen 1.6.0   Back to index