Logo Search packages:      
Sourcecode: blender version File versions  Download package

ConvexTriangleCallback.h

#ifndef CONVEX_TRIANGLE_CALLBACK_H
#define CONVEX_TRIANGLE_CALLBACK_H

#include "TriangleCallback.h"
class ConvexShape;
class PersistentManifold;
#include "SimdTransform.h"
///ConvexTriangleCallback processes the narrowphase convex-triangle collision detection
00009 class ConvexTriangleCallback: public TriangleCallback
{
      SimdVector3 m_aabbMin;
      SimdVector3 m_aabbMax ;

      SimdTransform     m_triangleMeshTransform;
      SimdTransform     m_convexTransform;

//    bool m_useContinuous;
      float m_collisionMarginTriangle;
      
public:
int   m_triangleCount;
      
      ConvexShape*      m_convexShape;

      PersistentManifold*     m_manifoldPtr;

      ConvexTriangleCallback(PersistentManifold* manifold,ConvexShape* convexShape,const SimdTransform&convexTransform,const SimdTransform& triangleMeshTransform);

      void  Update(float collisionMarginTriangle);

      virtual ~ConvexTriangleCallback();

      virtual void ProcessTriangle(SimdVector3* triangle);
      
      void ClearCache();

      inline const SimdVector3& GetAabbMin() const
      {
            return m_aabbMin;
      }
      inline const SimdVector3& GetAabbMax() const
      {
            return m_aabbMax;
      }

};


#endif //CONVEX_TRIANGLE_CALLBACK_H


Generated by  Doxygen 1.6.0   Back to index