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BSP_MeshDrawer.h

/**
 * $Id: BSP_MeshDrawer.h,v 1.7 2005/10/28 20:18:56 intrr Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

#ifndef BSP_MeshDrawer_h
#define BSP_MeshDrawer_h

class BSP_TMesh;
class MT_Vector3;

enum BSP_TRenderMode {
      e_shaded,
      e_none,
      e_wireframe,
      e_wireframe_shaded,
      e_first_render_mode = e_shaded,
      e_last_render_mode = e_wireframe_shaded
};

class BSP_MeshDrawer
{
public :
      static
            void
      DrawMesh(
            BSP_TMesh &mesh,
            int render_mode
      );

private :

      static
            void
      DrawPolies(
            BSP_TMesh &mesh
      );


      BSP_MeshDrawer(
      );

      ~BSP_MeshDrawer(
      );

};

#endif


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