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mydevice.h

#ifndef __MYDEVICE_H__
#define __MYDEVICE_H__

/*
 *  This file has its origin at sgi, where all device defines were written down.
 *  Blender copied this concept quite some, and expanded it with internal new defines (ton)
 *
 *   mouse / timer / window: until 0x020
 *   custom codes: 0x4...
 * 
 * $Id: mydevice.h,v 1.17 2004/11/22 22:41:07 ton Exp $
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

/* MOUSE : 0x00x */

#define LEFTMOUSE 0x001 
#define MIDDLEMOUSE     0x002 
#define RIGHTMOUSE      0x003 
#define MOUSEX          0x004 
#define MOUSEY          0x005 
#define WHEELUPMOUSE    0x00a 
#define WHEELDOWNMOUSE  0x00b 

/* timers */

#define TIMER0          0x006 
#define TIMER1          0x007 
#define TIMER2          0x008 
#define TIMER3          0x009 

/* SYSTEM : 0x01x */

#define KEYBD                 0x010 /* keyboard */
#define RAWKEYBD        0x011 /* raw keyboard for keyboard manager */
#define REDRAW                0x012 /* used by port manager to signal redraws */
#define     INPUTCHANGE       0x013 /* input connected or disconnected */
#define     QFULL             0x014 /* queue was filled */
#define WINFREEZE       0x015 /* user wants process in this win to shut up */
#define WINTHAW               0x016 /* user wants process in this win to go again */
#define WINCLOSE        0x017 /* window close */
#define WINQUIT               0x018 /* signal from user that app is to go away */
#define Q_FIRSTTIME           0x019 /* on startup */

/* standard keyboard */

#define AKEY            'a'
#define BKEY            'b'
#define CKEY            'c'
#define DKEY            'd'
#define EKEY            'e'
#define FKEY            'f'
#define GKEY            'g'
#define HKEY            'h'
#define IKEY            'i'
#define JKEY            'j'
#define KKEY            'k'
#define LKEY            'l'
#define MKEY            'm'
#define NKEY            'n'
#define OKEY            'o'
#define PKEY            'p'
#define QKEY            'q'
#define RKEY            'r'
#define SKEY            's'
#define TKEY            't'
#define UKEY            'u'
#define VKEY            'v'
#define WKEY            'w'
#define XKEY            'x'
#define YKEY            'y'
#define ZKEY            'z'

#define ZEROKEY         '0'
#define ONEKEY          '1'
#define TWOKEY          '2'
#define THREEKEY  '3'
#define FOURKEY         '4'
#define FIVEKEY         '5'
#define SIXKEY          '6'
#define SEVENKEY  '7'
#define EIGHTKEY  '8'
#define NINEKEY         '9'

#define CAPSLOCKKEY           211

#define LEFTCTRLKEY           212
#define LEFTALTKEY            213
#define     RIGHTALTKEY       214
#define     RIGHTCTRLKEY      215
#define RIGHTSHIFTKEY   216
#define LEFTSHIFTKEY    217

#define ESCKEY                218
#define TABKEY                219
#define RETKEY                220
#define SPACEKEY        221
#define LINEFEEDKEY           222
#define BACKSPACEKEY    223
#define DELKEY                224
#define SEMICOLONKEY    225
#define PERIODKEY       226
#define COMMAKEY        227
#define QUOTEKEY        228
#define ACCENTGRAVEKEY  229
#define MINUSKEY        230
#define SLASHKEY        232
#define BACKSLASHKEY    233
#define EQUALKEY        234
#define LEFTBRACKETKEY  235
#define RIGHTBRACKETKEY 236

#define LEFTARROWKEY    137
#define DOWNARROWKEY    138
#define RIGHTARROWKEY   139
#define UPARROWKEY            140

#define PAD0                  150
#define PAD1                  151
#define PAD2                  152
#define PAD3                  153
#define PAD4                  154
#define PAD5                  155
#define PAD6                  156
#define PAD7                  157
#define PAD8                  158
#define PAD9                  159


#define PADPERIOD       199
#define     PADSLASHKEY       161
#define PADASTERKEY     160


#define PADMINUS        162
#define PADENTER        163
#define PADPLUSKEY            164


#define     F1KEY             300
#define     F2KEY             301
#define     F3KEY             302
#define     F4KEY             303
#define     F5KEY             304
#define     F6KEY             305
#define     F7KEY             306
#define     F8KEY             307
#define     F9KEY             308
#define     F10KEY            309
#define     F11KEY            310
#define     F12KEY            311

#define     PAUSEKEY    165
#define     INSERTKEY   166
#define     HOMEKEY     167
#define     PAGEUPKEY   168
#define     PAGEDOWNKEY 169
#define     ENDKEY            170

#define UNKNOWNKEY      171
#define COMMANDKEY      172
#define GRLESSKEY 173

/* used as fake leftmouse event, special handled in interface.c */
#define BUT_ACTIVATE    200

/* **************** BLENDER QUEUE EVENTS ********************* */

#define CHANGED                     0x4000
#define DRAWEDGES             0x4001
#define AFTERQUEUE                  0x4002
#define BACKBUFDRAW                 0x4003
#define EXECUTE                     0x4004
#define IGNORE_REDRAW         0x4005
#define LOAD_FILE             0x4006
#define RESHAPE                     0x4007
#define UI_BUT_EVENT          0x4008
#define AUTOSAVE_FILE         0x4009
#define UNDOPUSH              0x400A

/* REDRAWVIEW3D has to be the first one (lowest number) for buttons! */
#define REDRAWVIEW3D          0x4010
#define REDRAWVIEWCAM         0x4011
#define REDRAWVIEW3D_Z        0x4012

#define REDRAWALL             0x4013
#define REDRAWHEADERS         0x4014

#define REDRAWBUTSHEAD        0x4015
#define REDRAWBUTSALL         0x4016

#define REDRAWBUTSSCENE       0x4017
#define REDRAWBUTSOBJECT      0x4018
#define REDRAWBUTSEDIT        0x4019
#define REDRAWBUTSSCRIPT      0x401A
#define REDRAWBUTSLOGIC       0x401B
#define REDRAWBUTSSHADING     0x401C
#define REDRAWBUTSGAME        0x401D
#define REDRAWBUTSEFFECTS     0x401D

#define REDRAWINFO                  0x4021
#define RENDERPREVIEW         0x4022
#define REDRAWIPO             0x4023
#define REDRAWDATASELECT      0x4024
#define REDRAWSEQ             0x4025
#define REDRAWIMAGE                 0x4026
#define REDRAWOOPS                  0x4027
#define REDRAWIMASEL        0x4028
#define AFTERIMASELIMA      0x4029
#define AFTERIMASELGET      0x402A
#define AFTERIMAWRITE       0x402B
#define IMALEFTMOUSE          0x402C
#define AFTERPIBREAD        0x402D
#define REDRAWTEXT              0x402E
#define REDRAWSOUND                 0x402F
#define REDRAWACTION          0x4030
#define REDRAWBUTSCONSTRAINT  0x4034
#define REDRAWNLA             0x4031
#define REDRAWSCRIPT    0x4032

#define ONLOAD_SCRIPT 0x4035

#endif      /* !__MYDEVICE_H__ */


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