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GlutMouseManager.h

/**
 * $Id: GlutMouseManager.h,v 1.5 2002/12/26 18:25:14 mein Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

#ifndef NAN_INCLUDED_GlutMouseManager_h
#define NAN_INCLUDED_GlutMouseManager_h

#include "MEM_NonCopyable.h"
#include "MEM_SmartPtr.h"

class GlutMouseHandler {
public :

      virtual           
            void
      Mouse(
            int button,
            int state,
            int x,
            int y
      ) = 0;

      virtual
            void
      Motion(
            int x,
            int y
      ) = 0;

      virtual 
      ~GlutMouseHandler(
      ){};        
};

class GlutMouseManager : public MEM_NonCopyable{

public :

      static
            GlutMouseManager *
      Instance(
      );

      // these are the functions you should pass to GLUT    

      static
            void
      Mouse(
            int button,
            int state,
            int x,
            int y
      );

      static
            void
      Motion(
            int x,
            int y
      );

            void
      InstallHandler(
            GlutMouseHandler *
      );

            void
      ReleaseHandler(
      );

      ~GlutMouseManager(
      );

private :

      GlutMouseManager (
      ) :
            m_handler (0)
      {
      };
      
      GlutMouseHandler * m_handler;

      static MEM_SmartPtr<GlutMouseManager> m_s_instance;
};    

#endif


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