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virtual void SND_IAudioDevice::SetObjectTransform ( int  id,
const MT_Vector3 position,
const MT_Vector3 velocity,
const MT_Matrix3x3 orientation,
const MT_Vector3 lisposition,
const MT_Scalar &  rollofffactor 
) const [pure virtual]

set the position, velocity and orientation of a sound.

id the id of the object
position the position of the object
velocity the velocity of the object
orientation the orientation of the object
lisposition the position of the listener
rollofffactor the rollofffactor of the object

Implemented in SND_DummyDevice, and SND_FmodDevice.

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