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SCA_ILogicBrick Class Reference

#include <SCA_ILogicBrick.h>

Inheritance diagram for SCA_ILogicBrick:

SCA_IActuator SCA_IController SCA_ISensor BL_ActionActuator KX_CameraActuator KX_CameraActuator::KX_CameraActuator KX_CDActuator KX_ConstraintActuator KX_ConstraintActuator::KX_ConstraintActuator KX_GameActuator::KX_GameActuator KX_IpoActuator KX_NetworkMessageActuator KX_ObjectActuator::KX_ObjectActuator KX_SCA_AddObjectActuator::KX_SCA_AddObjectActuator KX_SCA_EndObjectActuator::KX_SCA_EndObjectActuator KX_SceneActuator::KX_SceneActuator KX_SoundActuator KX_SoundActuator::KX_SoundActuator KX_TrackToActuator::KX_TrackToActuator SCA_PropertyActuator SCA_PropertyActuator::SCA_PropertyActuator SCA_RandomActuator SCA_ANDController SCA_ANDController::SCA_ANDController SCA_ExpressionController SCA_ORController SCA_PythonController::SCA_PythonController KX_NetworkMessageSensor::KX_NetworkMessageSensor KX_RaySensor SCA_AlwaysSensor SCA_KeyboardSensor SCA_KeyboardSensor::SCA_KeyboardSensor SCA_MouseSensor SCA_MouseSensor::SCA_MouseSensor SCA_PropertySensor SCA_PropertySensor::SCA_PropertySensor SCA_RandomSensor SCA_RandomSensor::SCA_RandomSensor

List of all members.


Detailed Description

Id
SCA_ILogicBrick.h,v 1.8 2004/06/04 03:00:13 kester Exp

***** BEGIN GPL/BL DUAL LICENSE BLOCK *****

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The Blender Foundation also sells licenses for use in proprietary software under the Blender License. See http://www.blender.org/BL/ for information about this.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. All rights reserved.

The Original Code is: all of this file.

Contributor(s): none yet.

***** END GPL/BL DUAL LICENSE BLOCK *****

Definition at line 39 of file SCA_ILogicBrick.h.


Public Types

enum  AllocationTYPE { STACKVALUE = 0, HEAPVALUE = 1 }
enum  DrawTYPE { STARTFRAME = 0, ENDFRAME = 1, INTERFRAME = 2 }
enum  KX_BOOL_TYPE { KX_BOOL_NODEF = 0, KX_TRUE, KX_FALSE, KX_BOOL_MAX }

Public Member Functions

virtual int _delattr (const STR_String &attr)
virtual PyObject * _getattr (const STR_String &attr)
virtual PyObject * _repr (void)
virtual int _setattr (const STR_String &attr, PyObject *value)
virtual CValue * AddRef ()
virtual CValue * Calc (VALUE_OPERATOR op, CValue *val)
virtual CValue * CalcFinal (VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val)
virtual void ClearProperties ()
virtual void CloneProperties (CValue *replica)
virtual CValue * ConvertPythonToValue (PyObject *pyobj)
virtual PyObject * ConvertValueToPython ()
void Execute (const CAction &a)
virtual CValue * FindIdentifier (const STR_String &identifiername)
virtual STR_String GetName ()
virtual float GetNumber ()
SCA_IObject * GetParent ()
virtual CValue * GetProperty (int inIndex)
virtual CValue * GetProperty (const STR_String &inName)
virtual int GetPropertyCount ()
float GetPropertyNumber (const STR_String &inName, float defnumber)
STR_String GetPropertyText (const STR_String &inName, const STR_String &deftext="")
int GetRefCount ()
 Reference Counting.
virtual CValue * GetReplica ()=0
virtual const STR_StringGetText ()
virtual double * GetVector3 (bool bGetTransformedVec=false)
bool isA (const char *mytypename)
bool isA (PyTypeObject *T)
bool IsActive ()
virtual bool IsAffected ()
virtual bool IsAnyPropertyModified ()
virtual bool IsCustomFlag1 ()
virtual bool IsCustomFlag2 ()
bool IsError ()
virtual bool IsModified ()
bool IsReleaseRequested ()
virtual bool IsSelected ()
virtual bool IsVisible ()
 KX_PYMETHOD (CValue, GetName)
 KX_PYMETHOD (SCA_ILogicBrick, GetExecutePriority)
 KX_PYMETHOD (SCA_ILogicBrick, SetExecutePriority)
 KX_PYMETHOD (SCA_ILogicBrick, GetOwner)
virtual bool LessComparedTo (SCA_ILogicBrick *other)
STR_String op2str (VALUE_OPERATOR op)
PyObject * Py_isA (PyObject *args)
virtual int Release ()
virtual bool RemoveProperty (const STR_String &inName)
virtual void ReParent (SCA_IObject *parent)
virtual void ReplicaSetName (STR_String name)
 SCA_ILogicBrick (SCA_IObject *gameobj, PyTypeObject *T)
void SetActive (bool active)
virtual void SetAffected (bool bAffected=true)
virtual void SetColorOperator (VALUE_OPERATOR op)
virtual void SetCustomFlag1 (bool bCustomFlag)
virtual void SetCustomFlag2 (bool bCustomFlag)
void SetError (bool err)
void SetExecutePriority (int execute_Priority)
virtual void SetModified (bool bModified)
virtual void SetName (STR_String name)
virtual void SetOwnerExpression (class CExpression *expr)
virtual void SetPropertiesModified (bool inModified)
virtual void SetProperty (const STR_String &name, CValue *ioProperty)
 Property Management.
void SetReleaseRequested (bool bReleaseRequested)
void SetSelected (bool bSelected)
void SetUeberExecutePriority (int execute_Priority)
virtual void SetValue (CValue *newval)
void SetVisible (bool vis)
void SpecialRelease ()
double * ZeroVector ()

Static Public Member Functions

static PyObject * __getattr (PyObject *PyObj, char *attr)
static PyObject * __repr (PyObject *PyObj)
static int __setattr (PyObject *PyObj, char *attr, PyObject *value)
static void PyDestructor (PyObject *P)
static PyObject * sPy_isA (PyObject *self, PyObject *args, PyObject *kwd)

Static Public Attributes

static class SCA_LogicManager * m_sCurrentLogicManager = NULL

Protected Member Functions

virtual void AddDataToReplica (CValue *replica)
PyObject * BoolToPyArg (bool)
virtual void DisableRefCount ()
CValue * GetEvent ()
bool PyArgToBool (int boolArg)
void RegisterEvent (CValue *eventval)
void RemoveEvent ()

Protected Attributes

bool m_bActive
CValue * m_eventval
int m_Execute_Priority
int m_Execute_Ueber_Priority
SCA_IObject * m_gameobj
STR_String m_name
STR_String m_text

Private Attributes

 Py_Header

Classes

class  SCA_ILogicBrick

The documentation for this class was generated from the following files:

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