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KX_CameraActuator Class Reference

#include <KX_CameraActuator.h>

Inheritance diagram for KX_CameraActuator:

SCA_IActuator SCA_ILogicBrick

List of all members.


Detailed Description

KX_CameraActuator.h

Id
KX_CameraActuator.h,v 1.9 2004/10/16 11:41:48 kester Exp

***** BEGIN GPL/BL DUAL LICENSE BLOCK *****

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The Blender Foundation also sells licenses for use in proprietary software under the Blender License. See http://www.blender.org/BL/ for information about this.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. All rights reserved.

The Original Code is: all of this file.

Contributor(s): none yet.

***** END GPL/BL DUAL LICENSE BLOCK ***** The camera actuator does a Robbie Muller prespective for you. This is a weird set of rules that positions the camera sort of behind the object, tracking, while avoiding any objects between the 'ideal' position and the actor being tracked.

Definition at line 49 of file KX_CameraActuator.h.


Public Types

enum  AllocationTYPE { STACKVALUE = 0, HEAPVALUE = 1 }
enum  DrawTYPE { STARTFRAME = 0, ENDFRAME = 1, INTERFRAME = 2 }
enum  KX_BOOL_TYPE { KX_BOOL_NODEF = 0, KX_TRUE, KX_FALSE, KX_BOOL_MAX }

Public Member Functions

virtual int _delattr (const STR_String &attr)
virtual PyObject * _getattr (const STR_String &attr)
virtual PyObject * _repr (void)
virtual int _setattr (const STR_String &attr, PyObject *value)
void AddEvent (CValue *event)
virtual CValue * AddRef ()
virtual CValue * Calc (VALUE_OPERATOR op, CValue *val)
virtual CValue * CalcFinal (VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val)
virtual void ClearProperties ()
virtual void CloneProperties (CValue *replica)
virtual CValue * ConvertPythonToValue (PyObject *pyobj)
virtual PyObject * ConvertValueToPython ()
void Execute (const CAction &a)
virtual CValue * FindIdentifier (const STR_String &identifiername)
virtual STR_String GetName ()
virtual float GetNumber ()
SCA_IObject * GetParent ()
virtual CValue * GetProperty (int inIndex)
virtual CValue * GetProperty (const STR_String &inName)
virtual int GetPropertyCount ()
float GetPropertyNumber (const STR_String &inName, float defnumber)
STR_String GetPropertyText (const STR_String &inName, const STR_String &deftext="")
int GetRefCount ()
 Reference Counting.
CValue * GetReplica ()
virtual const STR_StringGetText ()
virtual double * GetVector3 (bool bGetTransformedVec=false)
bool isA (const char *mytypename)
bool isA (PyTypeObject *T)
bool IsActive ()
virtual bool IsAffected ()
virtual bool IsAnyPropertyModified ()
virtual bool IsCustomFlag1 ()
virtual bool IsCustomFlag2 ()
bool IsError ()
virtual bool IsModified ()
bool IsNegativeEvent () const
bool IsReleaseRequested ()
virtual bool IsSelected ()
virtual bool IsVisible ()
 KX_CameraActuator (SCA_IObject *gameobj, const CValue *ob, MT_Scalar hght, MT_Scalar minhght, MT_Scalar maxhght, bool xytog, PyTypeObject *T=&Type)
 KX_PYMETHOD (CValue, GetName)
 KX_PYMETHOD (SCA_ILogicBrick, GetExecutePriority)
 KX_PYMETHOD (SCA_ILogicBrick, SetExecutePriority)
 KX_PYMETHOD (SCA_ILogicBrick, GetOwner)
virtual bool LessComparedTo (SCA_ILogicBrick *other)
STR_String op2str (VALUE_OPERATOR op)
virtual void ProcessReplica ()
PyObject * Py_isA (PyObject *args)
virtual int Release ()
virtual bool RemoveProperty (const STR_String &inName)
virtual void ReParent (SCA_IObject *parent)
virtual void ReplicaSetName (STR_String name)
void SetActive (bool active)
virtual void SetAffected (bool bAffected=true)
virtual void SetColorOperator (VALUE_OPERATOR op)
virtual void SetCustomFlag1 (bool bCustomFlag)
virtual void SetCustomFlag2 (bool bCustomFlag)
void SetError (bool err)
void SetExecutePriority (int execute_Priority)
virtual void SetModified (bool bModified)
virtual void SetName (STR_String name)
virtual void SetOwnerExpression (class CExpression *expr)
virtual void SetPropertiesModified (bool inModified)
virtual void SetProperty (const STR_String &name, CValue *ioProperty)
 Property Management.
void SetReleaseRequested (bool bReleaseRequested)
void SetSelected (bool bSelected)
void SetUeberExecutePriority (int execute_Priority)
virtual void SetValue (CValue *newval)
void SetVisible (bool vis)
void SpecialRelease ()
virtual bool Update ()
virtual bool Update (double curtime, bool frame)
double * ZeroVector ()

Static Public Member Functions

static PyObject * __getattr (PyObject *PyObj, char *attr)
static PyObject * __repr (PyObject *PyObj)
static int __setattr (PyObject *PyObj, char *attr, PyObject *value)
static void PyDestructor (PyObject *P)
static PyObject * sPy_isA (PyObject *self, PyObject *args, PyObject *kwd)

Static Public Attributes

static class SCA_LogicManager * m_sCurrentLogicManager = NULL
static STR_String X_AXIS_STRING = "x"
static STR_String Y_AXIS_STRING = "y"

Protected Member Functions

virtual void AddDataToReplica (CValue *replica)
PyObject * BoolToPyArg (bool)
virtual void DisableRefCount ()
CValue * GetEvent ()
bool PyArgToBool (int boolArg)
void RegisterEvent (CValue *eventval)
void RemoveAllEvents ()
void RemoveEvent ()

Protected Attributes

bool m_bActive
std::vector< CValue * > m_events
CValue * m_eventval
int m_Execute_Priority
int m_Execute_Ueber_Priority
SCA_IObject * m_gameobj
STR_String m_name
STR_String m_text

Private Member Functions

CValue * findObject (char *obName)
bool string2axischoice (const char *axisString)

Private Attributes

const MT_Scalar m_height
const MT_Scalar m_maxHeight
const MT_Scalar m_minHeight
const CValue * m_ob
bool m_x
 Py_Header

Classes

class  KX_CameraActuator

The documentation for this class was generated from the following files:

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