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SND_test.c

/*  SND_test.c   nov 2000
*  
*  testfile for the SND module
* 
* janco verduin
*
* $Id: SND_test.c,v 1.3 2002/11/25 12:02:15 mein Exp $
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
*/

#include "SND_C-api.h"
#include "BlenderWaveCacheCApi.h"
#include "OpenALC-Api.h"
#include <stdio.h>
#include <stdlib.h>

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#if defined(WIN32)
#include <io.h>
#else
#include <unistd.h>
#endif
#include <fcntl.h>

static int buf[3];

float oPos[3]={3.0, 0.0,-1.0};
float oVel[3]={0.0, 0.0, 1.0};
float oOri[6]={0.0, 0.0, 1.0, 0.0, 1.0, 0.0};

void* ReadFile(char *filename)
{
      int file, filelen;
      void *data = NULL;

#if defined(WIN32)      
      file = open(filename, O_BINARY|O_RDONLY);
#else
      file = open(filename, 0|O_RDONLY);
#endif

      if (file == -1) {
            printf("can't open file.\n");
            printf("press q for quit.\n");

      }
      else {
            filelen = lseek(file, 0, SEEK_END);
            lseek(file, 0, SEEK_SET);
            
            if (filelen != 0){
                  data = malloc(filelen);
                  if (read(file, data, filelen) != filelen) {
                        free(data);
                        data = NULL;
                  }
            }
            close(file);
            
      }
      return (data);
}

int main(int argc, char* argv[])
{
      int ch;
      char* samplename = NULL;
      void* sampleinmemory = NULL;
      SND_CacheHandle   wavecache = NULL;
      SND_SceneHandle   scene = NULL;
      SND_ObjectHandle object = NULL;
      
      wavecache = SND_GetWaveCache();
      scene = SND_CreateOpenALScene(wavecache);

      samplename = "2.wav";
      sampleinmemory = ReadFile(samplename);
      
      if (sampleinmemory) {

            object = SND_CreateObject();
            SND_AddMemoryLocation(samplename, sampleinmemory);
            SND_SetSampleName(object, samplename);
            SND_AddObject(scene, object);
            printf("go your gang...\n");
            printf("1: play\n");
            printf("2: stop\n");
            printf("q: quit\n");
      }
      do
      {
            ch = getchar();
            ch = toupper(ch);
            switch (ch)
            {
            case '1':
                  {
                        SND_SetPitch(object, 1.0);
                        SND_SetGain(object, 1.0);
                        SND_StartSound(object);
                        break;
                  }
            case '2':
                  {
                        SND_StopSound(object);
                        break;
                  }
            default:
                  break;
            }

            SND_Proceed(scene);

      } while (ch != 'Q');
      
      if (object) {
            
            SND_RemoveObject(scene, object);
            SND_DeleteObject(object);
      }
      
      SND_DeleteScene(scene);
      SND_DeleteCache();
      
      return 0;
      
}

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