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SND_CDObject.h

/*
 * SND_CDObject.h
 *
 * Implementation for CD playback
 *
 * $Id: SND_CDObject.h,v 1.5 2002/12/27 13:10:58 mein Exp $
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

#ifndef __SND_CDOBJECT_H
#define __SND_CDOBJECT_H

#include "SND_Object.h"

class SND_CDObject : public SND_Object
{
private:

      /**
       * Private to enforce singleton
       */
      SND_CDObject();
      SND_CDObject(const SND_CDObject&);

      static SND_CDObject*    m_instance;
      MT_Scalar                     m_gain;                 /* the gain of the object */
      int                                 m_playmode;       /* the way CD is played back (all, random, track, trackloop) */
      int                                 m_track;          /* the track for 'track' and 'trackloop' */
      int                                 m_playstate;      /* flag for current state of object */
      bool                          m_modified;
      bool                          m_used;                 /* flag for checking if we used the cd, if not don't 
                                                                        call the stop cd at the end */

public:
      static bool CreateSystem();
      static bool DisposeSystem();
      static SND_CDObject* Instance();

      ~SND_CDObject();
      
      void SetGain(MT_Scalar gain);
      void SetPlaymode(int playmode);
      void SetTrack(int track);
      void SetPlaystate(int playstate);
      void SetModified(bool modified);
      void SetUsed();
      bool GetUsed();

      bool IsModified() const;

      int               GetTrack() const;
      MT_Scalar   GetGain() const;
      int               GetPlaymode() const;
      int               GetPlaystate() const;
      
};

#endif //__SND_CDOBJECT_H


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