Logo Search packages:      
Sourcecode: blender version File versions

KXH_MSWindows_services.cpp

/**
 * $Id: KXH_MSWindows_services.cpp,v 1.4 2004/03/22 22:01:47 jesterking Exp $
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 * Implementation of the application hooks between browser and app, 
 * where app = Ketjsi.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifdef _WIN32

#include "SCA_IInputDevice.h"
//#include "SCA_ISystem.h"
#include "GPC_MouseDevice.h"
#include "GPW_KeyboardDevice.h"
#include "GPW_System.h"
#include "GPW_Canvas.h"
#include "GPC_RenderTools.h"
#include "GPC_RawImage.h"
#include "GPC_RawLoadDotBlendArray.h"
#include "GPC_RawLogoArrays.h"
#include "SND_DeviceManager.h"
#include "RAS_OpenGLRasterizer.h"
#include "NG_LoopBackNetworkDeviceInterface.h"

//#include "PLG_plugin_handles.h"
#include "NZC_application_callback.h"
#include "NZC_application_hooks.h"
#include "KXH_MSWindows_services.h"
#include "PLG_MSWindows_windowing.h"


#define GENERATE_LOG
/* Logging: */
static void
log_entry(char* msg);


void
KXH_create_devices(
      ketsji_engine_data* k
      )
{
      int width = 0;
      int height = 0;

//    log_entry("KXH_create_devices");

      k->logic_system = new GPW_System();
      
      // devices
      k->keyboarddevice = new GPW_KeyboardDevice();
      k->mousedevice  = new GPC_MouseDevice();
      k->net_dev = new NG_LoopBackNetworkDeviceInterface();
      
      // setup audio
      SND_DeviceManager::Subscribe();
      SND_DeviceManager::SetDeviceType(snd_e_dummydevice);
      k->audiodevice = SND_DeviceManager::Instance();

      /* Apart from the sizes, we don't need to do anything
       * here. Proper initialization is not an issue here... without
       * correct canvas, we'd never have ended up here. Why is this
       * so much different from the win solution ? Because the win
       * version swaps buffers etc. in the canvas code. There is
       * less strict separation of concerns on windows...*/
      width = PLA_get_display_width(k->plugin);
      height = PLA_get_display_height(k->plugin);
      HWND winhandle = PLA_get_HWND(k->plugin);

      HDC ctxhandle = PLA_get_HDC(k->plugin);



      GPW_Canvas* temp_canv = new GPW_Canvas(winhandle,
                                     ctxhandle,
                                     width, 
                                     height);
      // does the actual init
//    log_entry("KXH_create_devices:: initialize canvas:");
      temp_canv->Init();

      k->canvas_device = temp_canv;

      // create a rasterizer
      k->rasterizer = new RAS_OpenGLRasterizer(k->canvas_device);

      // Well, rendertools only wraps a few gl-calls...
      k->rendertools = new GPC_RenderTools();

}

void
KXH_add_banners(
      ketsji_engine_data* k
      )
{

//    log_entry("KXH_add_banners");
      
      GPW_Canvas* c = (GPW_Canvas*) k->canvas_device;
      
      k->blender_logo = new GPC_RawImage();
      k->blender_url_logo = new GPC_RawImage();
      
      if(!k->blender_logo->Load("BlenderLogo", 
                          128, 128, 
                          GPC_RawImage::alignTopLeft, 
                          8, 8)) {
            // Out of memory?
            k->blender_logo = 0;
      } else {
            c->AddBanner(k->blender_logo->Width(), 
                       k->blender_logo->Height(),
                       k->blender_logo->Width(), 
                       k->blender_logo->Height(),
                       k->blender_logo->Data(), 
                       GPC_Canvas::alignTopLeft);
      }
      
      if(!k->blender_url_logo->Load("Blender3DLogo", 
                              256, 256, 
                              GPC_RawImage::alignBottomRight, 
                              8, 8)) {
            // Out of memory?
            k->blender_url_logo = 0;
      } else {
            c->AddBanner(k->blender_url_logo->Width(), 
                       k->blender_url_logo->Height(),
                       k->blender_url_logo->Width(), 
                       k->blender_url_logo->Height(),
                       k->blender_url_logo->Data(), 
                       GPC_Canvas::alignBottomRight);
      }
      
      c->SetBannerDisplayEnabled(true);
}


static void
log_entry(char* msg)
{
#ifdef GENERATE_LOG
      FILE* fp = fopen("/tmp/plugin_log","a");
      if (!fp) return;
      fprintf(fp, "--> KXH_MSWindows_services::(%p) %s\n", 
            PR_GetCurrentThread(),
            msg); 
      fflush(fp);
      fclose (fp);
#endif
}

#endif


Generated by  Doxygen 1.6.0   Back to index