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void IMB_convert_rgba_to_abgr ( int  size,
unsigned int *  rect 
)

Change the ordering of the colour bytes pointed to by rect from rgba to abgr. size * 4 colour bytes are reordered.

Attention:
Defined in imageprocess.c
***** BEGIN GPL/BL DUAL LICENSE BLOCK *****

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The Blender Foundation also sells licenses for use in proprietary software under the Blender License. See http://www.blender.org/BL/ for information about this.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. All rights reserved.

The Original Code is: all of this file.

Contributor(s): none yet.

***** END GPL/BL DUAL LICENSE BLOCK ***** This file was moved here from the src/ directory. It is meant to deal with endianness. It resided in a general blending lib. The other functions were only used during rendering. This single function remained. It should probably move to imbuf/intern/util.c, but we'll keep it here for the time being. (nzc)

Definition at line 50 of file imageprocess.c.

References IMB_convert_rgba_to_abgr().

Referenced by IMB_anim_absolute(), and IMB_convert_rgba_to_abgr().

{
      char *cp= (char *)rect, rt;
      
      while(size-- > 0) {
            rt= cp[0];
            cp[0]= cp[3];
            cp[3]= rt;
            rt= cp[1];
            cp[1]= cp[2];
            cp[2]= rt;
            cp+= 4;
      }
}


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