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GHOST_DisplayManager.h

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/**
 * $Id: GHOST_DisplayManager.h,v 1.6 2002/12/28 22:26:45 maarten Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */
/**
 * @file    GHOST_DisplayManager.h
 * Declaration of GHOST_DisplayManager class.
 */

#ifndef _GHOST_DISPLAY_MANAGER_H_
#define _GHOST_DISPLAY_MANAGER_H_

#include "GHOST_Types.h"

#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32

#include <vector>

/**
 * Manages system displays  (platform independent implementation).
 * @author  Maarten Gribnau
 * @date    September 21, 2001
 */
00052 class GHOST_DisplayManager
{
public:
      enum { kMainDisplay = 0 };
      /**
       * Constructor.
       */
      GHOST_DisplayManager(void);
      
      /**
       * Destructor.
       */
      virtual ~GHOST_DisplayManager(void);

      /**
       * Initializes the list with devices and settings.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess initialize(void);

      /**
       * Returns the number of display devices on this system.
       * @param numDisplays The number of displays on this system.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;

      /**
       * Returns the number of display settings for this display device.
       * @param display The index of the display to query with 0 <= display < getNumDisplays().
       * @param setting The number of settings of the display device with this index.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;

      /**
       * Returns the current setting for this display device. 
       * @param display The index of the display to query with 0 <= display < getNumDisplays().
       * @param index     The setting index to be returned.
       * @param setting The setting of the display device with this index.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;

      /**
       * Returns the current setting for this display device. 
       * @param display The index of the display to query with 0 <= display < getNumDisplays().
       * @param setting The current setting of the display device with this index.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;

      /**
       * Changes the current setting for this display device.
       * The setting given to this method is matched againts the available diplay settings.
       * The best match is activated (@see findMatch()).
       * @param display The index of the display to query with 0 <= display < getNumDisplays().
       * @param setting The setting of the display device to be matched and activated.
       * @return Indication of success.
       */
      virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);

protected:
      typedef std::vector<GHOST_DisplaySetting> GHOST_DisplaySettings;

      /**
       * Finds the best display settings match.
       * @param display The index of the display device.
       * @param setting The setting to match.
       * @param match         The optimal display setting.
       * @return Indication of success.
       */
      GHOST_TSuccess findMatch(GHOST_TUns8 display, const GHOST_DisplaySetting& setting, GHOST_DisplaySetting& match) const;

      /**
       * Retrieves settings for each display device and stores them.
       * @return Indication of success.
       */
      GHOST_TSuccess initializeSettings(void);
      
      /** Tells whether the list of display modes has been stored already. */
00133       bool m_settingsInitialized;
      /** The list with display settings for the main display. */
00135       std::vector<GHOST_DisplaySettings> m_settings;
};


#endif // _GHOST_DISPLAY_MANAGER_H_


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