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GHOST_DisplayManagerX11.cpp

/**
 * $Id: GHOST_DisplayManagerX11.cpp,v 1.3 2002/11/25 09:52:56 mein Exp $
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "GHOST_DisplayManagerX11.h"
#include "GHOST_SystemX11.h"



GHOST_DisplayManagerX11::
00042 GHOST_DisplayManagerX11(
      GHOST_SystemX11 *system
) :
      GHOST_DisplayManager(),
      m_system(system)
{
      //nothing to do.
}

      GHOST_TSuccess 
GHOST_DisplayManagerX11::
00053 getNumDisplays(
      GHOST_TUns8& numDisplays
) const{    
      numDisplays =  m_system->getNumDisplays();
      return GHOST_kSuccess;
}


      GHOST_TSuccess 
GHOST_DisplayManagerX11::
00063 getNumDisplaySettings(
      GHOST_TUns8 display,
      GHOST_TInt32& numSettings
) const{
      
      // We only have one X11 setting at the moment.
      GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");      
      numSettings = GHOST_TInt32(1);
      return GHOST_kSuccess;
}

      GHOST_TSuccess 
GHOST_DisplayManagerX11::
00076 getDisplaySetting(
      GHOST_TUns8 display,
      GHOST_TInt32 index,
      GHOST_DisplaySetting& setting
) const {
      
      GHOST_ASSERT(display < 1, "Only single display systems are currently supported.\n");      
      GHOST_ASSERT(index < 1, "Requested setting outside of valid range.\n"); 
      
      Display * x_display = m_system->getXDisplay();

      if (x_display == NULL) {
            return GHOST_kFailure;
      }

      setting.xPixels  = DisplayWidth(x_display, DefaultScreen(x_display));
      setting.yPixels = DisplayHeight(x_display, DefaultScreen(x_display));
      setting.bpp = DefaultDepth(x_display,DefaultScreen(x_display));

      // Don't think it's possible to get this value from X!
      // So let's guess!!
      setting.frequency = 60;

      return GHOST_kSuccess;
}
      
      GHOST_TSuccess 
GHOST_DisplayManagerX11::
00104 getCurrentDisplaySetting(
      GHOST_TUns8 display,
      GHOST_DisplaySetting& setting
) const {
      return getDisplaySetting(display,GHOST_TInt32(0),setting);
}


      GHOST_TSuccess 
GHOST_DisplayManagerX11::
00114 setCurrentDisplaySetting(
      GHOST_TUns8 display,
      const GHOST_DisplaySetting& setting
){
      // This is never going to work robustly in X 
      // but it's currently part of the full screen interface

      // we fudge it for now.

      return GHOST_kSuccess;
}





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