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DNA_screen_types.h

/**
 * blenlib/DNA_screen_types.h (mar-2001 nzc)
 *
 * $Id: DNA_screen_types.h,v 1.17 2004/12/01 12:39:14 ton Exp $ 
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 */
#ifndef DNA_SCREEN_TYPES_H
#define DNA_SCREEN_TYPES_H

#include "DNA_listBase.h"
#include "DNA_vec_types.h"

#include "DNA_ID.h"
#include "DNA_scriptlink_types.h"

struct Scene;

typedef struct bScreen {
      ID id;
      ListBase vertbase, edgebase, areabase;
      struct Scene *scene;
      short startx, endx, starty, endy;   /* framebuffer coords */
      short sizex, sizey;
      short scenenr, screennr;                  /* only for pupmenu */
      short full, rt;
      short mainwin, winakt;
} bScreen;


typedef struct ScrVert {
      struct ScrVert *next, *prev, *newv;
      vec2s vec;
      int flag;
} ScrVert;

typedef struct ScrEdge {
      struct ScrEdge *next, *prev;
      ScrVert *v1, *v2;
      short border;                 /* 1 when at edge of screen */
      short flag;
      int pad;
} ScrEdge;

#ifndef DNA_USHORT_FIX
#define DNA_USHORT_FIX
/**
 * @deprecated This typedef serves to avoid badly typed functions when
 * @deprecated compiling while delivering a proper dna.c. Do not use
 * @deprecated it in any case.
 */
typedef unsigned short dna_ushort_fix;
#endif



typedef struct Panel {        /* the part from uiBlock that needs saved in file */
      struct Panel *next, *prev;
      char panelname[64], tabname[64];    /* defined as UI_MAX_NAME_STR */
      short ofsx, ofsy, sizex, sizey;
      short flag, active;                             /* active= used currently by a uiBlock */
      short control, pad;
      short old_ofsx, old_ofsy;           /* for stow */
      int sortcounter;              /* when sorting panels, it uses this to put new ones in right place */
      struct Panel *paneltab;       /* this panel is tabbed in *paneltab */
} Panel;

typedef struct ScrArea {
      struct ScrArea *next, *prev;
      ScrVert *v1, *v2, *v3, *v4;
      bScreen *full;                /* if area==full, this is the parent */
      float winmat[4][4];
      rcti totrct, headrct, winrct;

      short headwin, win;
      short headertype;       /* 0=no header, 1= down, 2= up */
      char spacetype, butspacetype; /* SPACE_...  */
      short winx, winy;       /* size */
      char head_swap, head_equal;
      char win_swap, win_equal;
      
      short headbutlen, headbutofs;
      short cursor, flag;

      ListBase spacedata;
      ListBase uiblocks;
      ListBase panels;
} ScrArea;

#define MAXWIN          128

/* area->flag */
#define HEADER_NO_PULLDOWN    1

/* If you change EDGEWIDTH, also do the global arrat edcol[]  */
#define EDGEWIDTH 1
#define EDGEWIDTH2      0
#define AREAGRID  4
#define AREAMINX  32
#define HEADERY         26
#define AREAMINY  (HEADERY+EDGEWIDTH)

#define HEADERDOWN      1
#define HEADERTOP 2

#define SCREENNORMAL    0
#define SCREENFULL      1
#define SCREENAUTOPLAY  2

/* sa->win_swap */
#define WIN_FRONT_OK    1
#define WIN_BACK_OK           2
#define WIN_EQUAL       3

#define L_SCROLL 1                  /* left scrollbar */
#define R_SCROLL 2
#define VERT_SCROLL 3
#define T_SCROLL 4
#define B_SCROLL 8
#define HOR_SCROLL 12

/* dunno who thought this below is nice code, but be warned, the values are written in
   a file, and cannot be switched or altered. enum here is out of focus (ton) */
enum {
      SPACE_EMPTY,
      SPACE_VIEW3D,
      SPACE_IPO,
      SPACE_OOPS,
      SPACE_BUTS,
      SPACE_FILE,
      SPACE_IMAGE,            
      SPACE_INFO,
      SPACE_SEQ,
      SPACE_TEXT,
      SPACE_IMASEL,
      SPACE_SOUND,
      SPACE_ACTION,
      SPACE_NLA,
      SPACE_SCRIPT
/*    SPACE_LOGIC */
};

/* Adding a new space type?  Change SPACEICONMAX in headerbuttons.c */
/* -- should rather handle this with the above enum... */

#endif


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